Retro(game)spective
Every day Ben “Ben Pack” Pack or one of his brave compatriots will play a retro game, and break it down for you. That’s right, every day. To complain about us eventually missing a day or suggest your own, go ahead and comment below the article, or email us at retrogamefunclub@gmail.com
9/25/2010
The Game: X-Men 2: Clone Wars
Release Year: 1995
Skewes: Mega Drive/Genesis
So what’s it like: “X-Men 2: Clone Wars” is a side-scrolling action platformer for the Sega Genesis. Having nothing to do with any Star Wars animated television series’, The game, the second in the series for the Genesis, puts you in the role of one of the X-Men who must beat up some ninjas or things. You are trying to take out some alien race, so sure enough to preserve the dominance of mutants, Magneto joins your team. You can choose him or one of several other X-Men.
The gameplay is pretty standard. You move around the stages using basic attacks and mutant powers, some of which can be powered up. Each X-Man has a different power, ranging from Beast’s ground pound, to Cyclops’ optic blast. The game isn’t that interesting, but has an interesting, darker art style.
Should you go back: No. Aside from an interesting style, not much is there to back it up in the way of gameplay.
Should this game be remade: Yes, sort of. A new X-Men game could be good. Not since the isometric views
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